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http://www.gamingonlinux.com/articles/g ... ource.3974
nate wrote:Coming from blenderartists' article You got a very cool open source project here, congrats!
But I would like to ask why you choose GPL/LGPL license? Generally GPL/LGPL is bad license for game engine, especially when it comes to mobile development ( I believe one day Game Develop might support ). E.g. there's workaround to published LGPLed game on iOS, but not without lots' of unnecessarily hassles.
Would you please consider use more commercial friendly license like MIT? That would encourage more indie developers even studios to use Game Develop
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